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/ Czech Logic, Card & Gambling Games / Logické hry.iso / hry / Fish Fillets / script / cellar / models.lua < prev   
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Text File  |  2005-07-16  |  3.3 KB  |  163 lines

  1.  
  2. createRoom(40, 35, "images/"..codename.."/pravidla-p.png")
  3. setRoomWaves(5, 10, 5)
  4.  
  5. room = addModel("item_fixed", 0, 0,
  6. [[
  7. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  8. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  9. XXXXXXXXXXXX.............XXXXXX.....XXXX
  10. XXXXXXXXX.X...............X...........XX
  11. XXXXXXXX........XXXXX..................X
  12. XXXXXX.............XX..........XXX.....X
  13. XXXXX..................................X
  14. XXXXXX.......X...XXXXXXXXX............XX
  15. XXXXXXX......XX.XXXXXXXXXXX..........XXX
  16. XXXXXXXX......X.X....XXXXXXXX........XXX
  17. XXX..XXX.............XXXX...........XXXX
  18. XX.....XX............X..............XXXX
  19. XX.....XXXXXXXX.X....XX..............XXX
  20. XX......XXXXXXXXX....XXXX............XXX
  21. XX......XXXXXXXX.....XXXXX......XX...XXX
  22. XX........XXXX........XX........XXXXXXXX
  23. X.....................XX..........XXXXXX
  24. X.....................XXX...........XXXX
  25. X....................XXXX............XXX
  26. X.....XXXXXXXXXXXXXXXXXX.............XXX
  27. X......................X.............XXX
  28. ...................................XXXXX
  29. ......................XXXXXXXX....XXXXXX
  30. XXX.XXXXXXXXXXXXXXXXXXXXXXXXX......XXXXX
  31. XX.......X.............XXXXXX.........XX
  32. XX.......................XXXX..........X
  33. X.........................XXX..........X
  34. X..........XX...............X..........X
  35. X........XXXX.X........................X
  36. X........XXXXXX........................X
  37. X........XXXXXXX...........XXXX........X
  38. X........XXXXXXXXXX.......XXXXX.......XX
  39. XXXXX....XXXXXXXXXXXXXXXXXXXXXX......XXX
  40. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX...XXXXX
  41. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
  42. ]])
  43. addItemAnim(room, "images/"..codename.."/pravidla-w.png")
  44.  
  45. small = addModel("fish_small", 2, 30,
  46. [[
  47. XXX
  48. ]])
  49. addFishAnim(small, LOOK_RIGHT, "images/fishes/small")
  50.  
  51. big = addModel("fish_big", 5, 31,
  52. [[
  53. XXXX
  54. XXXX
  55. ]])
  56. addFishAnim(big, LOOK_LEFT, "images/fishes/big")
  57.  
  58. tal = addModel("item_light", 2, 29,
  59. [[
  60. XXXXX
  61. ]])
  62. addItemAnim(tal, "images/"..codename.."/misa.png")
  63.  
  64. item_light = addModel("item_light", 4, 28,
  65. [[
  66. XX
  67. ]])
  68. addItemAnim(item_light, "images/"..codename.."/cup.png")
  69.  
  70. snek = addModel("item_light", 5, 27,
  71. [[
  72. X
  73. ]])
  74. addItemAnim(snek, "images/"..codename.."/maly_snek_00.png")
  75. -- extsize=3; first="maly snek1.BMP"
  76.  
  77. val1 = addModel("item_heavy", 11, 25,
  78. [[
  79. X
  80. X
  81. ]])
  82. addItemAnim(val1, "images/"..codename.."/6-ocel.png")
  83.  
  84. sek = addModel("item_light", 10, 24,
  85. [[
  86. XXXXX
  87. ....X
  88. ]])
  89. addItemAnim(sek, "images/"..codename.."/sekera_00.png")
  90. -- extsize=2; first="sekera0.BMP"
  91.  
  92. jah = addModel("item_light", 22, 29,
  93. [[
  94. XX
  95. XX
  96. XX
  97. ]])
  98. addItemAnim(jah, "images/"..codename.."/marmelada.png")
  99.  
  100. med = addModel("item_light", 29, 27,
  101. [[
  102. XX
  103. XX
  104. XX
  105. ]])
  106. addItemAnim(med, "images/"..codename.."/med.png")
  107.  
  108. mer = addModel("item_light", 29, 24,
  109. [[
  110. XX
  111. XX
  112. XX
  113. ]])
  114. addItemAnim(mer, "images/"..codename.."/merunkova.png")
  115.  
  116. item_heavy = addModel("item_heavy", 22, 20,
  117. [[
  118. X
  119. ]])
  120. addItemAnim(item_heavy, "images/"..codename.."/11-ocel.png")
  121.  
  122. item_light = addModel("item_light", 22, 21,
  123. [[
  124. X
  125. ]])
  126. addItemAnim(item_light, "images/"..codename.."/shell1.png")
  127.  
  128. soup = addModel("item_heavy", 27, 12,
  129. [[
  130. ...X.....
  131. XXXXXXXXX
  132. ]])
  133. addItemAnim(soup, "images/"..codename.."/13-ocel.png")
  134.  
  135. knih = addModel("item_light", 28, 8,
  136. [[
  137. XXX
  138. ]])
  139. addItemAnim(knih, "images/"..codename.."/kniha.png")
  140.  
  141. val2 = addModel("item_heavy", 18, 2,
  142. [[
  143. X
  144. X
  145. ]])
  146. addItemAnim(val2, "images/"..codename.."/15-ocel.png")
  147.  
  148. svic = addModel("item_light", 6, 11,
  149. [[
  150. X
  151. X
  152. X
  153. X
  154. X
  155. X
  156. X
  157. X
  158. ]])
  159. addItemAnim(svic, "images/"..codename.."/svicka.png")
  160.  
  161.  
  162.  
  163.